Monday, November 29, 2010




Textured in photoshop, model by mashru mishu

Sunday, November 14, 2010




Highpoly building trim modeled in 3ds max

Building Facade



Building facade, built in tileable pieces with 2 unwraps, 1 for 1024 square normal map and the other for 128 square tileable textures, 3ds and photoshop

Tuesday, November 9, 2010










Old cannon modeled in 3ds max and textured with photoshop, no photos used


3d illustration

3ds max and photoshop

Tuesday, November 2, 2010

lantern



model from a gnomon tutorial, very bad geometry and inefficient unwrap, textured with photoshop and rendered in 3ds max