Tuesday, November 2, 2010

lantern



model from a gnomon tutorial, very bad geometry and inefficient unwrap, textured with photoshop and rendered in 3ds max

2 comments:

  1. tyler. can you show me how you rendered this too. it looks really cool. hdri im assuming

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  2. this is very nicely rendered. however, it is intensely illogical, as no one looks at a lantern when it is light outside; therefore i give you an f for effort, or a r for rainbow bright, or a Antoine Dodson for rainbro fabulous

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