Sunday, March 28, 2010

Render passes!


I managed to break up mental ray SSS into passes just by isolating each layer weight. On the right is the render straight out of max, and on the left is the tweaked version.

Thor has come a long way! Animating has begun!

Wednesday, February 10, 2010

I can do mudbox me




1 hour doodle, proportions are fun

Friday, February 5, 2010

Thor's head



I had a sculpt of thor's head from the default mudbox head, and so I -not wanting to boxmodel today- sketched some topology lines on it and retopologized it in 3ds max 2010 using the graphite modeling tools.

Prj350: Old man Thor

Prj300: The Lumberjack : The Animation




Man, vimeo makes it dark

THE CHAINSAW

Prj300: The Lumberjack