Tyler Woods
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Showing posts with label
sculpting
.
Show all posts
Showing posts with label
sculpting
.
Show all posts
Saturday, January 26, 2019
Fishy!
zbrush.
Wednesday, September 5, 2018
Gregario!
Sculpt for a dragonage tabletop
zbrush, 3ds max
Wednesday, September 7, 2016
fallout boy
Bobbling its way into zbrush.
Thursday, January 21, 2016
3ds max, photoshop, marmoset
Tuesday, July 21, 2015
Funko selfie
3ds max, topogun, zbrush
Monday, December 9, 2013
Zardoz WIP
Sean connery and his trusty revolver in Zbrush and 3ds Max
Monday, April 8, 2013
Self sculpt
Sculptris, 1.5 hr
Friday, June 25, 2010
Mudbox and photoshop
Tuesday, May 25, 2010
Sculpted from a sphere in sculptris
Sunday, May 23, 2010
Sculptris is an amazing way to start things
Saturday, April 3, 2010
Tree
Gnarly mudbox tree
Wednesday, February 10, 2010
I can do mudbox me
1 hour doodle, proportions are fun
Friday, February 5, 2010
Thor's head
I had a sculpt of thor's head from the default mudbox head, and so I -not wanting to boxmodel today- sketched some topology lines on it and retopologized it in 3ds max 2010 using the graphite modeling tools.
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