Tyler Woods
Portfolio Site
Music
Showing posts with label
modeling
.
Show all posts
Showing posts with label
modeling
.
Show all posts
Wednesday, September 5, 2018
Gregario!
Sculpt for a dragonage tabletop
zbrush, 3ds max
Monday, May 7, 2018
Nintendo sixy foouuur!
3ds max, xnormal, photoshop, toolbag
Tuesday, April 17, 2018
An unfinished nerd den
An environment I had hoped to finish and densely populate, probably just leaving it with these lessons learned. 3ds max, zbrush, unreal 4
Wednesday, April 12, 2017
Substantial texturing practice
3ds max, zbrush, and substance painter
Friday, March 10, 2017
Stairwell environment
Finished environment!
3ds max, photoshop, substance painter, zbrush, and rendered in unreal.
Wednesday, September 7, 2016
fallout boy
Bobbling its way into zbrush.
Thursday, June 30, 2016
Gameboy is best boy
3ds max
Wednesday, April 27, 2016
Now in XL!
3ds max, xnormal, marmoset
Wednesday, February 24, 2016
3ds max
Tuesday, January 26, 2016
Highpoly of another prop for the impending scene.
3ds max
Sunday, November 29, 2015
Sean connery from 'Zardoz'
3ds Max, Zbrush, Photoshop, Xnormal,Substance Painter, Topogun, Marmoset Toolbag
Tuesday, July 21, 2015
Funko selfie
3ds max, topogun, zbrush
Tuesday, July 7, 2015
Connery: normal maps
Sean Connery from 'Zardoz'
3ds max, zbrush, topogun, xnormal, marmoset
Wednesday, May 13, 2015
Blockbuild!
A self portrait in the style of a certain popular game.
Maya
Tanks very much
Some slow-moving side Projects.
3ds max
Monday, December 9, 2013
Zardoz WIP
Sean connery and his trusty revolver in Zbrush and 3ds Max
Tuesday, August 13, 2013
Pokey
3ds max, 2 hours
Tuesday, July 3, 2012
THIRST MUTILATOR
3ds max, photoshop, marmoset
Wednesday, June 27, 2012
Phone WIP
3ds max, photoshop
Friday, May 4, 2012
More Gun
More Gun
Highpoly, 3ds max
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