Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Wednesday, April 20, 2022

Butter Notes

 

This is fine.

Monday, June 1, 2020

Learning how to use blender



Quarantine projects...learning a new 3d software!

Saturday, January 26, 2019


Fishy!
zbrush.

Wednesday, September 5, 2018

Gregario!


Sculpt for a dragonage tabletop
zbrush, 3ds max

Monday, May 7, 2018

Nintendo sixy foouuur!



3ds max, xnormal, photoshop, toolbag

Tuesday, April 17, 2018

An unfinished nerd den



An environment I had hoped to finish and densely populate, probably just leaving it with these lessons learned. 3ds max, zbrush, unreal 4

Wednesday, April 12, 2017

Friday, March 10, 2017

Stairwell environment

Finished environment!

3ds max, photoshop, substance painter, zbrush, and rendered in unreal.

Friday, December 23, 2016

Friday, November 11, 2016

Wednesday, September 7, 2016

fallout boy



Bobbling its way into zbrush.

Monday, July 18, 2016



More props in progress!
3ds max, marmoset, photoshop, xnormal

Thursday, June 30, 2016

Wednesday, June 22, 2016



All textured up!
3ds max, xnormal, photoshop, marmoset

Wednesday, April 27, 2016

Now in XL!



3ds max, xnormal, marmoset

Monday, April 25, 2016

lowpoly update!



Sweet normal map action.

3ds max, xnormal, toolbag

Wednesday, February 24, 2016

Thursday, February 4, 2016



Now in low poly with treasure maps!
3ds max, marmoset

Tuesday, January 26, 2016



Highpoly of another prop for the impending scene.
3ds max

Thursday, January 21, 2016



3ds max, photoshop, marmoset