Wednesday, September 5, 2018
Sunday, August 26, 2018
Eternabeard
Monday, May 7, 2018
Tuesday, April 17, 2018
An unfinished nerd den
An environment I had hoped to finish and densely populate, probably just leaving it with these lessons learned. 3ds max, zbrush, unreal 4
Labels:
3d,
game engine,
modeling,
realtime,
texturing
Sunday, January 28, 2018
Friday, January 26, 2018
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