Tyler Woods
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Wednesday, April 12, 2017
Substantial texturing practice
3ds max, zbrush, and substance painter
Friday, March 10, 2017
Stairwell environment
Finished environment!
3ds max, photoshop, substance painter, zbrush, and rendered in unreal.
Saturday, December 31, 2016
alchemy and photoshop
Friday, December 23, 2016
WIP environment study
UE4 and 3dsmax
Friday, November 11, 2016
Bobblehead realtime, with physics
UE4 bobblehead, now with bobbling
My bobblehead now bobbles in unreal!
Wednesday, September 7, 2016
fallout boy
Bobbling its way into zbrush.
Monday, July 18, 2016
More props in progress!
3ds max, marmoset, photoshop, xnormal
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